Yesterday i tried a thing. I make a race with 20 drivers, with the 20 diferents cars, in Fern Bay Gold Reversed. In order 1st UF1000 and last BF1, from slower to faster
If you want to see a lot of bugs and inconsistencies, try to do that.
-All the cars has the same Race line, only change the points to brake or acceleration. And this is incorrect, a BF1 can't has to do the same that a UF1000 or MRT.
-Only few formulas, in some cases know how to pass. For example a FZR can't to pass a RB4 if is not hitting. The others only pass if the front exits of the race line.
-None gives way when has blue flag.
-FOX (and others) don't know how leave the grass and return to track.
-All cars (XRT vs XRT, or BF1 vs BF1, etc) make the same movements in the same location, lap after lap, the same errors or "last braking"... etc. The only differences between drivers is that the 1st is a little faster than 2nd that is a little faster than 3th.. etc
-And a very large etc